|
Post by David Faltskog on Jan 4, 2009 19:47:14 GMT 1
(sorry for the strong language but...) Gosh darn those are awesome works of art d.f.
|
|
|
Post by poyks on Jan 4, 2009 20:41:46 GMT 1
Whooooa!! Cover looks utterly brilliant!! Bloody good work!!
|
|
|
Post by Lonesome Crow on Jan 4, 2009 23:15:05 GMT 1
Steady there, Strong language makes me blush Thank You both for you kind comments. As Nerfy has said this is an early mock up of the cover the finished article may be totally different.
|
|
|
Post by Bagnew on Jan 5, 2009 1:12:16 GMT 1
Desktop Background'd! Pete, That's amazing. Awesome! Good enough to replace the Minimoog Voyager as my Background!
|
|
|
Post by Lonesome Crow on Jan 5, 2009 1:35:20 GMT 1
Desktop Background'd! Pete, That's amazing. Awesome! Good enough to replace the Minimoog Voyager as my Background! I am so honoured ;D Thanks Anybody know what a 'Minimoog Voyager' is?
|
|
|
Post by Bagnew on Jan 5, 2009 3:32:03 GMT 1
There's this thing called Google.... you might not of heard of it, but it's like an internet searcher
|
|
|
Post by Anim8tr on Jan 5, 2009 5:00:51 GMT 1
Wow and double Wow!!! That is some magnificent looking work!! The fire and explosions look just incredible. Congratulations Nerf and hats-off to you Mr. Fussey!! Those are simply splendid!
|
|
|
Post by RustiSwordz on Jan 5, 2009 12:12:02 GMT 1
Yes excellent art Mr Peter. Great stuff.
How do you do it? You need to do a tutorial for us thickies. Is it photoshop? Painter? 3d max?
|
|
|
Post by Lonesome Crow on Jan 6, 2009 1:35:37 GMT 1
There's this thing called Google.... you might not of heard of it, but it's like an internet searcher Anybody know what a 'Google' is? ;D Just kidding, I did Google it and I saw it was some sort of electric keyboard thingy. Thanks 'Anim8tr' the flames are a bit of a cheat really, they are a photo of real flames on a black background (the program I use, removes the black, just leaving the bright flames) but the explosions are all my own work. A lot of the elements I used in the Pictures are elements I created for my Invasion of Earth comic. I've amassed well over a couple of thousand elements in the last few years. (Elements, these are pieces of scenery like people, trees birds or even a whole tripod) 'Rusti', I'm using a nine year old version of Paint-Shop-Pro 7, I love it and know it like I know the back of my hand,. I bought a copy of Paint-Shop-Pro 8 but it had turned into a Photoshop clone and I didn't like it, I'm dreading the day my version 7 will no longer work with the ever changing Windows upgrades, it's bound to happen sooner or later. I shall put together a tutorial if you like, but it would probably only work if you've got an old copy of Paint-Shop-Pro 7.
|
|
|
Post by Lonesome Crow on Jan 6, 2009 3:32:25 GMT 1
For those who are interested, here is a good way to save time by reusing old elements. Below is a close up of the Heat-Ray from the WotW:Remembrance picture and you can see where I have reused elements from my Invasion Earth comic to create parts for this new picture. 99% of the time, people would not even notice.
|
|
|
Post by Bagnew on Jan 6, 2009 4:46:59 GMT 1
lol. Yeah, the Voyager's a Polyphonic Synthesizer harking back to the Minimoog model D. Those martians are really smart! Who'da thunk a miniature cylinder would work as part of a heatray mount?
|
|
|
Post by RustiSwordz on Jan 6, 2009 16:14:30 GMT 1
'Rusti', I'm using a nine year old version of Paint-Shop-Pro 7, I love it and know it like I know the back of my hand,. I bought a copy of Paint-Shop-Pro 8 but it had turned into a Photoshop clone and I didn't like it, I'm dreading the day my version 7 will no longer work with the ever changing Windows upgrades, it's bound to happen sooner or later. I shall put together a tutorial if you like, but it would probably only work if you've got an old copy of Paint-Shop-Pro 7. Thats cool, i use Photoshop Elements 3, they are on something like 8 now. Ive tried six and its so bloated now. I'm in fear that like you my PE3 will lose its compatibility. Looking at your tutorial before that i could swear you are using a 3d package like Maya or Max then importing it into PS. I can see what youve done youve 'built the elements using shapes then textured/coloured them in before putting it all together. Like a faux 3d effect. I'm using a program called ArtRage. 25 dollars and its the best 'pure painting' program ive ever used. It has layers and blending, but thats it its pure painting. I'm more of a painter than an editor type artist. Do you have a website or something like that?
|
|
|
Post by Lonesome Crow on Jan 6, 2009 23:27:42 GMT 1
Yes that's exactly right, it's probably not the best way of doing it, but it works for me. A large image like Nerfys book cover will often have 70 or 80 layers, each layer carries an element which was also made up of 70 or 80 layers. If you were to add all those layers together, a single image could be made up of thousands of different layers.
That's what I didn't like about Paint-Shop-Pro 8, it had turned into a photo editing program, rather than an art program.
No I just dump all my stuff on other peoples sites, until they ask me to leave. ;D
|
|
|
Post by Anim8tr on Jan 7, 2009 0:59:35 GMT 1
Thanks for the insight, LC! I like your technique. Compositing a range of either 2D/3D crafted images to work as a whole. It's a fantastic way to model. One I've just started to get my head around the past year or so. You make it look so seamless though... You've some fantastic textures you use as well. I sense most of those of are custom ones you've created?
|
|
|
Post by Lonesome Crow on Jan 7, 2009 1:53:37 GMT 1
All the textures I use are the ones than come with 'PSP 7' but I always work at a higher resolution that the makers of the program recommend, by doing this you can make objects look larger than they are because the detail looks finer, this can cause a problem though, which is a repeat of the texture pattern on the surface of your object. The way to avoid this repeat pattern is to paint a little of the texture onto your object, a bit here and a bit there, then rotate the object 45 degrees and paint a bit more of the object with texture, keep repeating this until your object has rotated 360 degrees and is back to where you started, now you won't have those nasty square texture pattens.
Another good idea is to use different textures on the same surface, If you are adding texture to a sphere use a large patterned texture for the centre of the sphere but a smaller one for the outer edge, this will create a feeling of perspective.
|
|